Apollo Camp Cheers for Artemis … Wii Remote Controled Light Saber
Apollo Camp was held at Adobe’s offices in San Francisco today. Sean Christmann, from effectiveUI, showcased a way to connect Apollo applications to a local install of the Java Runtime. The video below shows how the effectiveUI team connected a Wii remote to an Apollo “Star Wars” game.
The practical applications for Artemis could be communicating to connected USB or BlueTooth devices, creating and storing to a local database, and offloading complex data parsing and calculations to the OS.
you can see more info on Artemis at
http://artemis.effectiveui.com/
or read more on Ryan Stewart’s Blog:
http://blogs.zdnet.com/Stewart/?p=313
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More on Artemis : http://adamflater.blogspot.com/2007/03/artemi-story-of-artemis.html
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interesting…
I’ve a problem with Artemis. When I close my AIR application, socket with framework stay opened. So java on the server requires 100% of CPU. How can I solve this problem?
Another question: how can I run Artemis bridge as a service?